local Victory = GS:addState('Victory')
function Victory:enterState()
print("entering victory state")

	function love.draw()
		love.graphics.print("You won!\nPress Space to return...", 100, 100)

	end

	function love.update(dt)

	end

	function love.keypressed(key, unicode)
		if key == " " then
			gs:gotoState('Menu')
		end
	end

end


function Victory:exitState()
	print("exiting victory state")

end



